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Re:Let's make an MMOG (1 viewing) (1) Guest
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TOPIC: Re:Let's make an MMOG
#2313
pakijim (User)
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Re:Let's make an MMOG
Posted: 31st Jul 08 3:00 pm
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zelda mmo?

make your own zelda character and have fights for weapons and rupees
 
 
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#2397
enterthehatrix (Admin)
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Re:Let's make an MMOG
Posted: 4th Aug 08 4:25 pm
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Can't because of copyright infringement.

Although a Pikmin game would have been awesome.
 
 
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#2398
enterthehatrix (Admin)
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Re:Let's make an MMOG
Posted: 4th Aug 08 4:31 pm
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Suggestion:

Creature based game (like Spore) where you build a creature, evolve it, attack other creatures for resources that can be used to evolve, once you've evolved down a path of your choice you can go into colony mode where you expand your creatures colony by breeding, attack other colonies for shit, grow, defend other colonies.. If you want to start from scratch, you can nuke your colony and reclaim all of your resources so you don't start from scratch, but you start with an advantage each time.

Depending on your evolution, your breeding, attack, speed, defence, resources, etc are all effected.

For example, You could be a vicious son of a, but have no balls so you can't mate, or you could have big balls and loads of kids but be a wimp that can easily be wiped out.
 
 
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#2788
seymour (User)
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Re:Let's make an MMOG
Posted: 13th Aug 08 9:23 am
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So, text based MMO? Will it at least have pictures or will it be like reading a text document?
 
 
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#2960
pakijim (User)
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Re:Let's make an MMOG
Posted: 19th Aug 08 3:26 pm
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hows this going?
 
 
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#3009
Windmill (User)
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Re:Let's make an MMOG
Posted: 20th Aug 08 5:03 am
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EDIT: So how exactly does a text based MMOG work?
 
 
Last Edit: 2008/08/20 05:07 By Windmill.
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#3012
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Re:Let's make an MMOG
Posted: 20th Aug 08 6:50 am
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Yes it will have graphics, it's going OK, void of any time to do development work.

Basically it's a tick based strategy game where you give ships and planets orders and they happen in the course of time (over ticks, 1 tick being 1 hour) so an action can take several hours, like, building a new ship might take you 3 days, or a raid on another planet for resources could take 8 hours, during which time the enemy has enough time to respond and has enough time to beg for sympathy or call in their friends to defend them.

People are always there to be targetted, so if they are nowhere near their computer they are still a target and they can still be building a ship.
 
 
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#3066
seymour (User)
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Re:Let's make an MMOG
Posted: 21st Aug 08 10:26 am
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Right, sounds good. Not sure if it's my type but I'm more than willing to help out and give it a shot. What do you need?

I think you've got the game down, I personally wouldn't change a thing, although it does sound a lot like Eve.
 
 
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#3093
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Re:Let's make an MMOG
Posted: 22nd Aug 08 11:08 am
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I wouldn't know, I guess a lot of games sound like Eve on paper, but game play is the main focus.
 
 
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