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One Step Closer to stop Piracy |
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Written by Donny De Leon
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Monday, 28 August 2006 |
Tom Arundel, sales and marketing director at Introversion, has found a new way to stop piracy once and maybe for all.
????In an Interview done by gameindustry.biz, they talked with Tom Arundrell and shared his thought and a way to stop piracy.
[quote] "You can't stop peer-to-peer file sharing, so the best route to combat it is to subvert it,"
"We will release a version of our game that looks like it's been hacked at the same time as a pirated version gets out,"
"Our version looks like the real game, but is in fact a demo. After the third time of downloading the demo, the P2P user will be very, very frustrated, and will do one of two things - give up or buy the game from us. We subverted the Bit Torrent network for Darwinia very successfully this way,"
"The key is to make it difficult enough or risky enough for those who would pay, to buy a legitimate copy." [/quote]
Well this could work well for at least a while, eventually other people will hack the game and put it out there. If people are smart enough to remember who they downloaded from I don't think they will go for the same person again.
This may slow down piracy download but that does not mean it will stop people from making copies of the game and hand them out to other people.
Source: http://www.gamesindustry.biz/content_page.php?aid=19283 |
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