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Conduit for Wii looks so good it could easily be mistaken for a 360 game. |
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Written by Dave Aubrey
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Wednesday, 03 September 2008 |
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..I... I so want to point out how Mario Galaxy's graphics were amazing, even when compared to alot of 360 and PS3 titles... But I won't.
Conduit! Looks great...
Frank Caron says that the Wii Conduit looks good enough to be confused with a 360 title... And it does look pretty damn good.
The Conduit is already easily the best looking Wii game, at least from
a technical level. It's hard to ignore the stellar particle effects,
real-time lighting, fluid animation, fast-paced action, and
screen-filling boss. While some of the texture work is relatively low
resolution, and the environments themselves were in need of more
post-process lighting effects, the game could easily be confused with
an Xbox 360 title. But the real question is, how does it play?
How does it play indeed, that, for me at least, is the most important aspect of a game. The Wii controls did make a few Multi-Platform titles a bit... Rubbish, but to be fair, that's the fault of the developer and not the console.
Source.
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